Friday, April 29, 2011

A story line

So here I have my original concept, based on the idea of the creation of something from nothing, the build up of basic elements to generate a larger and much more important picture. We are all in school to better ourselves on a variety of playing fields, that is a basic common denominator of the joint student body of Ringling. Typically, I would develop a style board to nail down the style and feel of my animation, but for the first time, I decided to delve right into the concept and story boarding. From the ideas that I presented in class, I decided to head in the direction of liquid motion. To convey the idea of basic elements converging to create something bigger and better, I want to depict various splashes of colorful liquid, paint, I guess you could say. The animation would focus entirely on these splashes, with various camera angles and velocity, highlighting their beauty and grace. The splashes would come together in a brilliant collision of color to create and reveal the network logo.





My plan is to do this piece in either Maya or Realflow or maybe even incorporate both in some way. I've been doing a lot of research into the programs and how to use dynamics and nDynamics in Maya and there are a limitless amount of possibilities with those two. Either way, we'll see if it really produces the look and feel I'm looking for. I have, however, given myself a deadline, and if I can't produce the look that I want by that deadline, then I'm going to scrap this idea and go to plan "B" before I waste too much time and can't get the project finished at all on time. This should be interesting....




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