My plan is to do this piece in either Maya or Realflow or maybe even incorporate both in some way. I've been doing a lot of research into the programs and how to use dynamics and nDynamics in Maya and there are a limitless amount of possibilities with those two. Either way, we'll see if it really produces the look and feel I'm looking for. I have, however, given myself a deadline, and if I can't produce the look that I want by that deadline, then I'm going to scrap this idea and go to plan "B" before I waste too much time and can't get the project finished at all on time. This should be interesting....
Friday, April 29, 2011
A story line
So here I have my original concept, based on the idea of the creation of something from nothing, the build up of basic elements to generate a larger and much more important picture. We are all in school to better ourselves on a variety of playing fields, that is a basic common denominator of the joint student body of Ringling. Typically, I would develop a style board to nail down the style and feel of my animation, but for the first time, I decided to delve right into the concept and story boarding. From the ideas that I presented in class, I decided to head in the direction of liquid motion. To convey the idea of basic elements converging to create something bigger and better, I want to depict various splashes of colorful liquid, paint, I guess you could say. The animation would focus entirely on these splashes, with various camera angles and velocity, highlighting their beauty and grace. The splashes would come together in a brilliant collision of color to create and reveal the network logo.
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